Piazza San Marco, Venice, Italy. Work in progress at the time of writing...
This is one of the cool new functions of the Building Maker program... as you build more, the program senses what buildings obstruct the view of others, and what vantage point offers a clear view (and texture) and then re-applies textures accordingly.
In my case I am making a model of the Piazza San Marco in Venice. A wall was incorrectly textured but as soon as I built the part of the building blocking the view, Building Maker found a better angle and fixed the texture. Cool.
5 Comments:
That's great. I hope it works with my buildings in Lyon!
There are really great improvements, some kind of artificial intelligence! I think when in future the imagery is improved, the textures will update automatically. We only need to provide the geometry of the buildings.
Awesome tool... crappy results when you're starting off but surprising and rewarding when you refine your buildings. Still struggling to find the best approach for models that are located close to each other (and obstructing each other). Does the capability of auto-texturing get lost as soon as I improve the models in SketchUp? And what is actually determining the thumbnail view in 3D warehouse? Is it randomly chosen or is it the last view in which you edited the blocks?
Lorenz, it seemed to me that the most incomplete side of my model (hidden wall for example) always ended up facing the camera after a review, but maybe coincidental? But many models of the same building seem to auto-generate a thumbnail all from the same vantage point. When you edit in SketchUp, you have no more auto textured Building Maker model, but rather a SketchUp file. Your series of matched points must be preserved by Google I imagine and so the work hasn't "gone to waste" exactly. As far as close-together buildings, I've strictly followed the criteria-- do not set a point you cannot see in a photo. The result is that some walls will end up having black walls because you've never seen the wall. The model may be rejected in which case I've been told, appeal using the link on the preview page.
NaviCAD, the only iPhone app that lets you see Google 3D Warehouse models, has been updated so that buildings created in Google Building Maker and uploaded to the 3DWH as Google Earth (KMZ) files can be seen in our app. We've also updated it to honor transparencies in textures-- here's one of the latest screenshots of Eiffel by Kévin Girard.
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